DeveloperGuide


[ Show snip ]

Change 6 at 2006-07-16 10:48:31 by Herbert Poul (Kahless):

4a5
> - [DeveloperGuide/GameConnectionDetection] - short introduction on the native classes used for detecting game connections

			

Change 5 at 2006-07-01 15:41:54 by Herbert Poul (Kahless):

4a5,6
> - Extensions
> -- [DeveloperGuide/GameServerBrowser] - Describes how to add support for other master server protocols for the GOIM [GameServerBrowser]

			

Change 4 at 2006-06-18 17:27:15 by Herbert Poul (Kahless):

4a5,13
> 
> I've also written a small mail to the mailing list explaining the architecture of GOIM a 
> little. you can find it here: 
> http://mailman.sphene.net/pipermail/goim-dev/2006/000034.html
> 
> 
> -----
> never hesitate contacting me if you have any questsions.\\
> Herbert Poul - email: herbert.poul@gmail.com jabber: kahless@sphene.net

			

Change 3 at 2005-09-15 10:25:53 by Herbert Poul (Kahless):

			

Change 2 at 2005-09-15 10:24:08 by Herbert Poul (Kahless):

4c4
< - [DeveloperGuide/Projects] - Eclipse Projects of GOIM
---
> - [DeveloperGuide/Projects] - Eclipse Projects of GOIM (which are required, and how to start GOIM product)

			

Change 1 at 2005-08-25 17:35:20 by Herbert Poul (Kahless):

This section describes the structure of the GOIM project and how to extend it.

- [DeveloperGuide/Basics] - Describes basics, like requirements (eclipse,subversion,etc.)
- [DeveloperGuide/Projects] - Eclipse Projects of GOIM